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	<title>Comments for The Games Cast</title>
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	<description>Grown-up gamers talking about games.</description>
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		<title>Comment on Enough teasing already! by stuart</title>
		<link>http://www.thegamescast.com/podcasts/the-games-cast/enough-teasing-already#comment-695</link>
		<dc:creator>stuart</dc:creator>
		<pubDate>Mon, 23 Jan 2012 12:26:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamescast.com/?p=1121#comment-695</guid>
		<description>we at the Monday Movie Show cannot wait for things to get started</description>
		<content:encoded><![CDATA[<p>we at the Monday Movie Show cannot wait for things to get started</p>
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		<title>Comment on Xbox Live Arcade &#8211; Has It Lost Its Touch? by Bouncybhall</title>
		<link>http://www.thegamescast.com/ramblings/xbox-live-arcade-has-it-lost-its-touch#comment-497</link>
		<dc:creator>Bouncybhall</dc:creator>
		<pubDate>Tue, 28 Jun 2011 10:21:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamescast.com/?p=1095#comment-497</guid>
		<description>Further to my previous comments I have to add in Double Fine to the list of XBLA-friendly devs.

Stacking and Costume Quest exceptional examples of creativity being allowed to flourish as a direct result of the possibilities opened up by the Digital Distribution services.</description>
		<content:encoded><![CDATA[<p>Further to my previous comments I have to add in Double Fine to the list of XBLA-friendly devs.</p>
<p>Stacking and Costume Quest exceptional examples of creativity being allowed to flourish as a direct result of the possibilities opened up by the Digital Distribution services.</p>
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		<title>Comment on Xbox Live Arcade &#8211; Has It Lost Its Touch? by Bouncybhall</title>
		<link>http://www.thegamescast.com/ramblings/xbox-live-arcade-has-it-lost-its-touch#comment-493</link>
		<dc:creator>Bouncybhall</dc:creator>
		<pubDate>Sat, 25 Jun 2011 22:42:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamescast.com/?p=1095#comment-493</guid>
		<description>I think that the XBLA has actually matured, and as such is now offering a more diverse range of titles, that possibly hold less appeal for the masses, but do preserve a certain kudos within the service. 

As a self-confess achievement maniac I am never one to turn a game away, but over the last few months there have been some very solid titles that simply arrive with a lot less fanfare than we used to see. 

Also - many of the better titles released earlier were either remakes/ports/updates of series that have become popular elsewhere. Pop Cap has made a fortune from blitzing - see what I did there - the service with it&#039;s brightest and best as well as the aforementioned Twisted Pixel and Ninja Bee producing solid titles with some regularity.

Capcom took a chance on the service with it&#039;s two Dead Rising episodes - opting to release as Live Arcade titles instead of DLC for a retail titles certain suggests that the service is popular enough. 

This year&#039;s Summer of Arcade looks stunning, but many of the titles require a look before being sold on them. I was dubious, but all bar one are now on my MUST HAVE list - hopefully there will be another multi-buy promo.

XBLA isn&#039;t dead, it&#039;s just sitting maturely on the shelf ready when we need it, while giving the XBLIG the spotlight when needed. The two services are not mutually exclusive, and supporting smaller titles often means a full XBLA release further down the line. It&#039;s not unfeasible to envision Braid and Limbo as XBLIG titles - were it not for the efforts made to promote these gems they could have been sat there amongst the other gems, fighting for the top spot against &#039;massage&#039; apps and other Spectrum-esque &#039;rip-offs&#039; of popular titles.</description>
		<content:encoded><![CDATA[<p>I think that the XBLA has actually matured, and as such is now offering a more diverse range of titles, that possibly hold less appeal for the masses, but do preserve a certain kudos within the service. </p>
<p>As a self-confess achievement maniac I am never one to turn a game away, but over the last few months there have been some very solid titles that simply arrive with a lot less fanfare than we used to see. </p>
<p>Also &#8211; many of the better titles released earlier were either remakes/ports/updates of series that have become popular elsewhere. Pop Cap has made a fortune from blitzing &#8211; see what I did there &#8211; the service with it&#8217;s brightest and best as well as the aforementioned Twisted Pixel and Ninja Bee producing solid titles with some regularity.</p>
<p>Capcom took a chance on the service with it&#8217;s two Dead Rising episodes &#8211; opting to release as Live Arcade titles instead of DLC for a retail titles certain suggests that the service is popular enough. </p>
<p>This year&#8217;s Summer of Arcade looks stunning, but many of the titles require a look before being sold on them. I was dubious, but all bar one are now on my MUST HAVE list &#8211; hopefully there will be another multi-buy promo.</p>
<p>XBLA isn&#8217;t dead, it&#8217;s just sitting maturely on the shelf ready when we need it, while giving the XBLIG the spotlight when needed. The two services are not mutually exclusive, and supporting smaller titles often means a full XBLA release further down the line. It&#8217;s not unfeasible to envision Braid and Limbo as XBLIG titles &#8211; were it not for the efforts made to promote these gems they could have been sat there amongst the other gems, fighting for the top spot against &#8216;massage&#8217; apps and other Spectrum-esque &#8216;rip-offs&#8217; of popular titles.</p>
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		<title>Comment on Xbox Live Arcade &#8211; Has It Lost Its Touch? by stuart</title>
		<link>http://www.thegamescast.com/ramblings/xbox-live-arcade-has-it-lost-its-touch#comment-490</link>
		<dc:creator>stuart</dc:creator>
		<pubDate>Fri, 24 Jun 2011 14:01:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamescast.com/?p=1095#comment-490</guid>
		<description>The last Arcade game i bought was the fantastic Comic Jumper, since then though there hasn&#039;t been anything released on the arcade that i wanted and by the looks of things the only thing that has any interest to me this year is Ms Splosion man.

I personally think that developers are now a little bit stuck on how to get the best out of the arcade.

For example the game where you play a cowboy puppet (the name has escaped me) that was supposed to come out for the Arcade for Kinect looked to be brilliant however Microsoft thought it was a good idea to make this a retail game however i think this is a bad move as i think it would of sold a lot more on the Arcade, so this shows that Microsoft themselves have lost faith a little in XBLA.

The only way for the Arcade to get back to it&#039;s old brilliant ways is if Microsoft themselves get behind it a little more and show people how things should be done on it.

One last quick point most developers now who are looking to make a game that is suited for the arcade are now developing more for the playstation store as this is a more easier opportunity for them to try something new and different instead of just the same old games that have been done thousand of times over.</description>
		<content:encoded><![CDATA[<p>The last Arcade game i bought was the fantastic Comic Jumper, since then though there hasn&#8217;t been anything released on the arcade that i wanted and by the looks of things the only thing that has any interest to me this year is Ms Splosion man.</p>
<p>I personally think that developers are now a little bit stuck on how to get the best out of the arcade.</p>
<p>For example the game where you play a cowboy puppet (the name has escaped me) that was supposed to come out for the Arcade for Kinect looked to be brilliant however Microsoft thought it was a good idea to make this a retail game however i think this is a bad move as i think it would of sold a lot more on the Arcade, so this shows that Microsoft themselves have lost faith a little in XBLA.</p>
<p>The only way for the Arcade to get back to it&#8217;s old brilliant ways is if Microsoft themselves get behind it a little more and show people how things should be done on it.</p>
<p>One last quick point most developers now who are looking to make a game that is suited for the arcade are now developing more for the playstation store as this is a more easier opportunity for them to try something new and different instead of just the same old games that have been done thousand of times over.</p>
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		<title>Comment on TGC Ep 14 &#8211; E3 2011 Round-up by ahdvd</title>
		<link>http://www.thegamescast.com/podcasts/the-games-cast/tgc-ep-14-e3-2011-round-up#comment-450</link>
		<dc:creator>ahdvd</dc:creator>
		<pubDate>Wed, 08 Jun 2011 14:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamescast.com/?p=1087#comment-450</guid>
		<description>Well, i&#039;ve only seen Sony&#039;s in full, only snippets of the Microsoft one and hardly any of the Nintendo&#039;s, still not seen anything of the wii-u (sp?), think i&#039;m gonna have to give it to Sony, aside from the above mentioned facepalm moment, i lost interest in handheld gaming years ago, but the ryvita,  psvita actually has me interested, and the split screen/single screen 3D option being implemented was a light bulb moment. I&#039;m curious how much the Sony branded 3d monitor will be here, like the psvita price it&#039;ll probably be well over-inflated here.</description>
		<content:encoded><![CDATA[<p>Well, i&#8217;ve only seen Sony&#8217;s in full, only snippets of the Microsoft one and hardly any of the Nintendo&#8217;s, still not seen anything of the wii-u (sp?), think i&#8217;m gonna have to give it to Sony, aside from the above mentioned facepalm moment, i lost interest in handheld gaming years ago, but the ryvita,  psvita actually has me interested, and the split screen/single screen 3D option being implemented was a light bulb moment. I&#8217;m curious how much the Sony branded 3d monitor will be here, like the psvita price it&#8217;ll probably be well over-inflated here.</p>
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		<title>Comment on TGC Ep 14 &#8211; E3 2011 Round-up by Phil</title>
		<link>http://www.thegamescast.com/podcasts/the-games-cast/tgc-ep-14-e3-2011-round-up#comment-449</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Wed, 08 Jun 2011 14:42:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamescast.com/?p=1087#comment-449</guid>
		<description>I agree, that was a bit of a facepalm moment. I guess it always comes down to money. In your eyes who &quot;won&quot; E3, if any of them?</description>
		<content:encoded><![CDATA[<p>I agree, that was a bit of a facepalm moment. I guess it always comes down to money. In your eyes who &#8220;won&#8221; E3, if any of them?</p>
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		<title>Comment on TGC Ep 14 &#8211; E3 2011 Round-up by ahdvd</title>
		<link>http://www.thegamescast.com/podcasts/the-games-cast/tgc-ep-14-e3-2011-round-up#comment-448</link>
		<dc:creator>ahdvd</dc:creator>
		<pubDate>Wed, 08 Jun 2011 14:35:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamescast.com/?p=1087#comment-448</guid>
		<description>Phil, i saw the PS3 one live, while i agree that they scored points for apologising straight off the bat, jack tretton lost those points right after the uncharted 3 demo by saying &#039;we&#039;re gonna SELL a lot of units of that&#039; - it was sickening, you could just see the dollar signs in his eyes, he didnt even pretend to give a shit about the actual games.</description>
		<content:encoded><![CDATA[<p>Phil, i saw the PS3 one live, while i agree that they scored points for apologising straight off the bat, jack tretton lost those points right after the uncharted 3 demo by saying &#8216;we&#8217;re gonna SELL a lot of units of that&#8217; &#8211; it was sickening, you could just see the dollar signs in his eyes, he didnt even pretend to give a shit about the actual games.</p>
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		<title>Comment on TGC Ep 14 &#8211; E3 2011 Round-up by Phil</title>
		<link>http://www.thegamescast.com/podcasts/the-games-cast/tgc-ep-14-e3-2011-round-up#comment-447</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Wed, 08 Jun 2011 13:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamescast.com/?p=1087#comment-447</guid>
		<description>Thank you Stuart. I was great to be &#039;casting again! Glad you enjoyed it.</description>
		<content:encoded><![CDATA[<p>Thank you Stuart. I was great to be &#8216;casting again! Glad you enjoyed it.</p>
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		<title>Comment on TGC Ep 14 &#8211; E3 2011 Round-up by stuart</title>
		<link>http://www.thegamescast.com/podcasts/the-games-cast/tgc-ep-14-e3-2011-round-up#comment-446</link>
		<dc:creator>stuart</dc:creator>
		<pubDate>Wed, 08 Jun 2011 13:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamescast.com/?p=1087#comment-446</guid>
		<description>fantastic show as usual guys</description>
		<content:encoded><![CDATA[<p>fantastic show as usual guys</p>
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		<title>Comment on TGC Ep 14 &#8211; E3 2011 Round-up by stuart</title>
		<link>http://www.thegamescast.com/podcasts/the-games-cast/tgc-ep-14-e3-2011-round-up#comment-444</link>
		<dc:creator>stuart</dc:creator>
		<pubDate>Wed, 08 Jun 2011 10:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamescast.com/?p=1087#comment-444</guid>
		<description>it&#039;s nice to see the podcast back</description>
		<content:encoded><![CDATA[<p>it&#8217;s nice to see the podcast back</p>
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